Baldur’s Gate Custom Portraits
This portion of the site contains customized and themed icon sets for importing into Baldur’s Gate and Baldur’s Gate II. To use the custom portraits, simply save the main and thumbnail image to the portraits folder located in your Baldur’s Gate directory, restart the game, and then choose the new portraits from the list in the character information window.
|Placeholder Image||Drizzt Do’Urden|
|Mica Drost||Old Magus Shadowhelm|
|Sabranic Svengund||Cecil Harvey|
|Edge Geraldine||Edward Chris von Muir|
|Rosa Joanna Farrell||Rydia|
|Yang Fang Leiden||Blackguard|
|Female Monk||Female Ranger|
|BG 2 Sarevok Anchev||BG 1 Sarevok Anchev|
|Baeloth Barrityl||Rasaad yn Bashir|
Creating & Adding Custom Portraits:
Some players may wish to create their own custom portraits – below is the original information from the game manual on building them:
Select a portrait for your character. To import a custom portrait, you must follow the instructions below:
The measurements for player portraits are 38X60 pixels for the small ones (8-bit color only) and 110X170 pixels for the large ones. Create a directory called Portraits (including the capital “P”) in the root directory where you installed BGII: SoA. The default is C:\Program Files\BlackIsle\BGII – SoA. You will have to add an S to the end of the small portrait name and an L to the end of the large portrait. The names must be 1-7 letters long, maximum.
XXXXXXXS.bmp for small (38×60, 8-bit)
XXXXXXXL.bmp for large (110×170, 24-bit)
For multiplayer, each player must have a copy of the portraits, otherwise they will see a silhouette with a question mark where the other player’s custom portraits would be.
- Baldur’s Gate II Manual