Trials of Atlantis Database - Reprinted from Visions of Sages
Information Source:
Important Note: This information was compiled and originally hosted by the creators of the Vision of Sages (VoS) Website. Due to the age of Trials of Atlantis, and the fact that the most recent post on the VoS web forums is nearly 3 years old, we are reprinting the Trials of Atlantis information from their website so that it does not become lost - like the artifacts they have done such an excellent job leading us to for the past several years.
Trials of Atlantis Information:
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Mariasha's Sharkskin Gloves Copyright © 2004 Vision of Sages
   
Classes that can use:  SCOU, RANG, HUNT
Partial use:  BM, BARD, BER, SAV
Artifact XP:  ToA Outdoors
Gloves
Comments on Solo, Grouped, or Battlegrouped:  This has been soloed.
The Mariasha's Sharkskin Gloves encounter will now properly grant encounter credit to all group members.  (1.69 patch, Apr 14 2004)
If you do this quest in a group, be sure that the one who picks up the box, hasn't done the quest before. If someone who already has credit for this quest picks up the box and bring ity to shore, NOBODY in group will get credit.  Oct 23 2004  - Pangaan

Artifact Level Abilities Gained
0
Bow +3
1
Bonus to archery speed 3%
3
Crush 4%
Slash 4%
Thrust 4%
4
Damage over time/Disease
6
Bonus to archery range 3%
8
Heat 4%
Cold 4%
Energy 4%
10
Create Item

Damage over time/Disease:  Inflicts damage to the target repeatedly over a given time period.  Also inflicts disease on the target.
    Damage per tick:  25
    Target:  Targetted
    Range:  350
    Duration:  30 sec
    Frequency:  6 sec
    Casting time:  instant
    Damage:  Body
    Spell has a chance of casting when this armor is hit by an enemy

Create Item:  When used, an item is created in the caster's inventory.
    Target:  Self
    Casting time:  instant
    This spell is cast when the item is used.

The level 10 effect was changed in a 1.69 read file (undocumented)  It now summons 50 Arrows of each damage type, they are better then FF Broads because they have a +damage and +to hit.  Apr 21 2004

The arrows summoned by these gloves are not normal arrows.  The gloves produce arrows with a +hit bonus.  Mar 22 2004
- Khyth

Mariasha's Sharkskin Gloves - The archery haste and archery range bonuses on the gloves were each reduced by 2%. The slash, crush, thrust, heat, cold, and energy resistance bonuses have been increased by 1% for each.
(1.68 patch, Feb 19, 2004)

Credits: Anzo, Swift, Pesky

Leveling this Artifact:


Strategy:

Location:  Hesperos 47378 29433

You have to get the strongbox on the bottom of the ocean, then swim out of the shark area, probably on to the island. If you wait a while the box will unlock and you get the gloves. Dec 8 2003
- Khaavren

Me and a friend (ArchiComics) had found the best strategy for this encounter possible. You simply have a Cave Shaman with AE Root... (Or any classes with AE root) and posistion yourself near the person snatching the chest. While he starts to run up the hill on Sprint I Spam AE rooted just about all the sharks down except 1 or 2 which is nothing compared to the 20+ sharks rooted at the bottom. He got up to the top with 85% health including while he was rez sick and didn't have his Speed buff.  Jun 18 2004
- TheJackel

The spell, "Weight of Atlantis", now has a small damage component. This will cause players picking up the Heavy Strongbox to take damage and be brought into combat mode, losing benefits such as stealth and speedsong.
(1.68 patch, Feb 19, 2004)

Spawn time of box:
Box didn't spawn in 13 real life hours.  Oct 23 2004
- Pangaan

It varies greatly. Longest i've seen is 9 hours. Shortest is 3. Not to say it can't go longer.  Dec 12 2003
- Parrot

Players will no longer be able to use the Gateway spells during the Mariasha's Sharkskin Gloves or the Staff of the God encounters if they are holding the locked artifact. Once the encounter has been completed, players holding the artifacts will be able to use the Gateway spells.
The Mariasha's Sharkskin Gloves encounter will now give group credit instead of just crediting the player carrying the Heavy Strongbox.  (Jul 21 2004 patch 1.70m)

Tips:

I duo'd the artifact as a level 42 ranger with a 50 druid healer. I just had my healer friend sit half way between me and the surface. As soon as I took chest I sprinted, used ranger speed, and swam to the surface. One note is that you don't have to make it to land, nor survive to get the artifact. You only have to hit the surface of the water and the quest is completed with the artifact in your inventory. I died just after surfacing, released, and had the gloves.  Jun 25 2004
- Kerralith

I completed this with my scout and bot after the 1.68 patch.  Just get an endurance potion, grab the box, and sprint up and toward the western island.  Position your bot about halfway to your destination and have him heal you a little on your way out.  Cleric spec AF and heal reactive no doubt helped, but I don’t see any reason why a hunter or ranger won’t be able to do the same without too much difficulty.  Have fun killing those sharks!  Mar 23 2004
- Ayuko

I litterally completed this encounter in 30 seconds (if that).   When you pick up the box a snare type spell is cast on you and you can barely move, that's when every shark in the sea attacks and kills you.   A necro cannot pick up the box so the strategy I used was, I had a necro click the box to pick it up and when this was done, he tripped the snare on himself.  I was then able to pick up the box and sprint with no spell cast on me.   I did have a minstrel with SoS speed af on me and we swam to shore without a scratch.   Very simple.  Mar 13 2004
- Seprah

I recently did this quest and found it to be easy for a Ranger regardless of the 1.68 patch and it's Weight of Atlantis snare.  If you are a Ranger that took the time to have enough spec in Pathfinding to get a decent speed buff, this will be easy even now.  Just use the above loc and dive straight down stealthed.  Face the island and double click the box to pick it up. The snare should immediately hit you and as soon as it does, hit auto run and hit sprint and your speed buff.  (Remember to surface)  I made it to the island without a scratch and the sharks sucking my bubbles.  When I arrived at the island, the box changed into the gloves in my inventory.   Feb 23
- Mooshkabooble

Scroll pieces:  Mariasha's Wall scrolls

What the story reads when you combine all 3 scrolls.    Nov 26  - Khaavren

Piece 1 of 3
Skyros deepblades, Skyros harpooners
  • Sykros Deepblade   Jan 7   - Ralyeon
  • off an Antron scout in Sobekite Eternal  Jan 24  - Mura
  • found near 13k 33k meso  Mar 23 2004  - Phylon
Piece 2 of 3
Skyros trackers, Skyros waylayers
  • sobekite rager khem  - Stara Swift and Kaner
  • off a khu kamu on treasure island  Dec 12  - Shogun Daimyoslayer
  • Got a drop in 27500k 40000k In oceanous boreal off of a sobekite khamu, 2 of 3. Completely random drop rate at the underwater wreck.   Jan 5  - Chucklez (Ghost)
Piece 3 of 3
Skyros trumpeters, Skyros tidal soldiers
  • dropped in meso at 11k, 25k
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