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Here you can find Deth Guild custom maps. |
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Map Info
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| Terrain: Azeroth winter |
| Players: 1-8 |
| Resources: Unlimited |
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Big Snow Hunters - 2003 *Expansion Map
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Tips for this Map:
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A remake of the classic starcraft "Big game Hunters" this map features a nearly identical layout, and veins of nearly unlimited resources. Each starting local has access to a mercenary outpost, and the near-by expansions have goblin merchants and alchemists close at hand. Beware the tribe of yetis that have occupied the center expansion. They are very hungry after a long, hard winter. Each town starts with a custom hero and a small cache of upgrades for him. |
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Map Info
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| Terrain: Azeroth Summer |
| Players: 1-8 |
| Resources: Limited |
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Tips for this Map:
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After playing the map "The Crucible" I felt it was on the verge of greatness. In a very offensive based game, this map strikes me as one of the few with truly defensible starting positions. I added some nice touches in terms of custom units, custom treasure, and a small casche of loot at each base to help your fledgeling heroes. The fountains in the center of the map have been replaced by piles of treasure and a flight of not even remotely pleasant dragons.
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Map Info
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| Terrain: Azeroth Summer |
| Players: 1 |
| Resources: Limited |
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Tips for this Map:
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How long can you survive 5 insane computers? You begin in a well fortified base, but you will need to quickly bolster your defenses, or you will be destroyed by wave after wave of ravaging computer controlled enemies. If you manage to exhausted the computers and claim victory, you can choose to continue your attacks against the neutral undead city to the west, or the hero populated island nation to the south. If you thought surviving 5 computers was difficult, your definition will be re-defined upon launching any assault against the two optional cities. |
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Map Info
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| Terrain: Azeroth Winter |
| Players: 1-7 |
| Resources: Limited |
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Tips for this Map:
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The ultimate map. Postured for intense PvP warfare, beware the map is full of NPC's, treasure, traps, and hidden secrets. Featuring six rescuable unique NPC's, a rescuable city, over two dozen custom magical items, an interactive NPC city, an optional undead city to wage war against, as well as scores of hidden shrines and scenic locations, this map can literally take days to complete. Fear the wrath of "The Developers" inhabiting Mt. Arreat... Note: For those of you with low end systems, this map is quite resource intensive. |
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Map Info
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| Terrain: Azeroth Winter |
| Players: 1-7 |
| Resources: Limited |
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The Twin Cities: Version II - 2008 *Expansion Map
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Tips for this Map:
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Updated for even more fun! This map requires the Frozen Throne Expansion Pack, and puts all that waisted water to good use! The Developers on Mt. Arreat upgraded their gear with all that WoW money, so watch out now. They even added some new interior decorations. All races can now build sea transports, and Medium - Heavy attack ships, from the shipyards. Oh... beware the Naga. They moved in, and are quite unpleasant. |
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Map Info
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| Terrain: Lorderon Summer |
| Players: 1-9 |
| Resources: Limited |
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Silver's Round Village - 2009 *Expansion Map
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Tips for this Map:
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The islands surrounding the center continent are gold and lumber rich. Each race has 4 new boats, and with the majority of the map's resources found on small islands, exploiting the potential of these new units is critical. Found in the continent's center is Stormwind Keep, which as an optional quest, you may attempt to capture. Finally, though well defended, the island towns offer the best non-artifact gear to upgrade your hero with. Beware the wrath of the Lich King - he greedily eyes the riches of Stormwind as well. |
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